I was stuck on a shot. The camera was a very long dolly move down a beach past a row of cars. The camera bounced, it wobbled, it rolled. I tried all the standard tricks, even some more elaborate, slow and painful ones to no benefit. Then I remember a shot my friend once stabilized in Nuke using 3D tracking data that had similar issues. He came over and we replicated the technique in Flame. Five minutes later, the shot was done. Now I pass it forward.
Thanks to Jay Frankenberger for this knowledge.